Matt Slick #fundie google.com.au
Pokemon: What is it?
Pokemon, which is short for "pocket monster," has become a phenomenal success in America among children. There are cartoons and even a movie based upon the Pokemon characters. Almost every child in America is familiar with this fad and owns some form of Pokemon paraphernalia. But, what is Pokemon?
Pokemon was created by Nintendo in Japan in 1996. It is a role-playing game involving cards, Nintendo Game Boy, and TV cartoons. The cards have pictures of different Pokemon on them--more than 150 so far. The Pokemon are supposed to be "monsters" that have special powers and share the world with humans. The idea of the game is to have the children learn how to collect as many Pokemon as possible, train them, and use them against other people's Pokemon by invoking the various abilities of each Pokemon creature. Pokemon can evolve and pass through various levels--100 being the highest. Colored energy cards are sometimes used to aid the Pokemon.
There are four basic types of cards.
1. Basic Pokemon cards which depict creatures that fight for you against other people's Pokemon.
2. Evolution cards depict Pokemon that are able to evolve into more powerful creatures.
3. Energy cards are united with other cards to give the Pokemon more energy needed in carrying out the trainer's orders.
4. Trainer cards are cards used one time and then discarded.
There are different types or categories of Pokemon: Bug, Fighting, Fire, Flying, Dragon, Electric, Ghost, Grass, Ground, Ice, Normal, Poison, Psychic, Rock, and Water. Within each type are several different Pokemon, each possessing various abilities.
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Within the game, evolution is taught repeatedly. There are special stones (Fire, Leaf, Moon, Thunder, and Water) that can be used to force some Pokemon to evolve into more powerful creatures. Of course, after normal development in skill learning, various Pokemon often evolve on their own.
Is Pokemon Dangerous?
Is Pokemon dangerous? Potentially, yes, it is. It conditions the child who plays the game into accepting occult and evolutionary principles. Haunter can hypnotize, eat a person's dreams, and drain their energy. Abra reads minds. Kadabra emits negative energy that harms others. Gastly induces sleep. Gengar laughs at peoples' fright. Nidoran uses poison. The Psychic type of Pokemon are among the strongest in the game. Charmander, Haunter, Ivysaur, Kadabra, and many more evolve. The children are taught to use these creatures to do their will by invoking colored energy cards, fights, and commands. Much of it is reminiscent of occult and eastern mysticism.
The Bible says to "Train up a child in the way he should go, even when he is old he will not depart from it," (Prov. 22:6). 2 Chron. 33:6 says, "And he made his sons pass through the fire in the valley of Ben-hinnom; and he practiced witchcraft, used divination, practiced sorcery, and dealt with mediums and spiritists. He did much evil in the sight of the Lord, provoking Him to anger."
I do not see how allowing children to play with games that encourage fighting, reading of minds, use of poison, mimicry, taunting, teleportation, hypnosis, and evolution can be a good thing. This is not training a child to righteousness. It is accepting the occult and secular evolution. Is this what we, as Christians, want our children to meditate on? Of course not.
If children are conditioned to accept these things in youth, then they will be more likely to accept these ideas in adulthood. This leads people away from God's Word and truth and not toward it. This is dangerous to a person's eternal destiny.